Review: Crash Bandicoot N. Sane Trilogy (Switch)
Every gamer is familiar with Crash Bandicoot. The first three games on the original Playstation might just be one of your first games of all time. A remaster of the original trilogy was released last year for the Playstation 4. It was recently released for Nintendo Switch, Xbox One and PC.
A few months ago during a Nintendo Direct episode, we saw an appearance that came as a surprise to many. Crash Bandicoot! That same evening, Activision announced that the game would indeed appear on other platforms.
Looks like N. Sane!
The N. Sane trilogy features the first three original Crash Bandicoot platformers developed by Naughty Dog. Vicarious Visions ensured that these classics were sent to the current generation, but not just like that. The games have been completely rebuilt. The levels have been redesigned and the gameplay has been redesigned from head to toe for the N. Sane Trilogy. You will notice this immediately when you start the game for the first time.
Most remasters these days are actually not very different from their original appearance. Polished graphics and a higher resolution are usually the things you have to do it with. This is not the case at all with Crash Bandicoot. The new statues are specifically designed for the current generation and look stunning. The difference between the Playstation 4 version and Nintendo Switch version is surprisingly minimal. By comparing both versions side by side, you can see that the Playstation 4 is slightly sharper and that the lighting is a bit more beautiful, but if you would not put the images next to each other, no one would notice.
A great achievement from the Switch when you consider that most Switch ports have to sacrifice a lot when it comes to image quality. Apart from that, these ports all remain very impressive.
Ideal handheld game
The biggest advantage of the Nintendo Switch is of course the portability. You can take the device with you wherever you go and now let Crash Bandicoot be the ultimate one to take advantage of this portability. The whole trilogy is built on the same concept: Compact levels that get progressively more challenging. A level from this trilogy lasts no more than a few minutes (unless you keep going down). This makes this game ideal for playing on the train, bus, car (as a passenger), or wherever. You won't have to be glued to your screen for hours like with Skyrim, but you can take the Switch out of your pocket to run through a level or four while you quietly wait until you arrive at your destination.
As soon as you're home, slide the Switch into the dock and you can happily continue where you left off to finish the last levels of a certain field.
Crash Bandicoot N. Sane Trilogy does a perfect job on Nintendo's hybrid console and even better than expected in most cases. Where many ports have difficulty with the power of the device to visually give little, Crash Bandicoot shows that it is indeed possible to compete with the big boys from Sony and Microsoft. Graphically it is not a wonderful game, but everything looks very sleek and beautiful. Both in handheld mode and via the TV, the game plays just as well and the Nintendo Switch is, in my opinion, the console to play Crash Bandicoot on if you don't already own the trilogy. If you already own the game for the Playstation 4, Xbox One, or PC, the Switch version offers nothing new (apart from portability).Since Nintendo consoles are usually the first choice when it comes to platformers, this is a nice addition to the Switch library.
- Not full priced!
- Amiibo support would have been nice
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