Review: Borderlands 2 VR
Borderlands 2 is a game that has come along quite well for its time. The looting-based shooter that may have laid some of the foundations for Destiny has reappeared. This time for Playstation's VR headset.
Triple A video games in a VR jacket is not a new concept. We've already seen it in a number of games, including DOOM, Fallout, Skyrim and Resident Evil. Other major games then get a VR add-on, in the form of an extra mission like in Battlefront. Other big games skip VR completely. VR still doesn't seem to be fully established with most gamers, although the threshold is currently very low at Playstation.
Looking at the range of video games for Sony's VR headset you would almost say that it is a must have thing. With Borderlands 2 VR added to this collection, this statement becomes a little more true.
Same game, more fun
It could just be me, but games in VR play a lot more fun than their original release. This previously applied to Skyrim and Resident Evil, but also certainly to Borderlands. It may not be entirely true, but you feel much more free in the VR version. You can hold your weapons in a bit of an odd way and move in certain ways that are not possible without VR.
Hoet adds a kind of extra dimension to your gameplay experience and especially in a game like Borderlands this is a pleasant addition. Although the game was not developed with VR in mind, the game looks great in this setting. The game has adapted well to make the VR experience as good as possible, but misses the mark here and there. For example, all cutscenes are 2D and these moments are a direct interruption of the immersion during the gameplay. Also, all in-game menus are still 2D as we are used to. This is very frustrating as they clip through other 3D objects in the world more than often. As a result, a part of the menu is lost, so that you may miss crucial elements in the menu. Just back from the menu,finding another position and opening the menu again is the most obvious option so far.
Oddly enough, this is a common disturbing factor in games translated to VR. We know how to deal with it by now, but fun is different.
VR done right
On the other hand, there are some really positives about Borderlands in VR. If you are used to VR, there may be certain settings that you feel comfortable with. These settings have to do with the speed of the gameplay, but also comfort. Motion Sickness plays a major role in this. Borderlands 2 VR wants to keep every player on board by making as many settings available as possible to make it as comfortable as possible for the player.
This way you can choose whether you want to move by means of teleporting, or by walking as you are used to in non VR games. You can adjust your own height, your movement speed and the way the game is presented. Tunnel vision, with enhanced effect when you walk or turn. All these settings can ensure that the game plays much better. Personally, I have eagerly made use of these settings to optimize my VR experience. These settings will differ from person to person as everyone handles VR games very differently.
VR or no VR?
If you haven't played Borderlands 2 yet, but would like to try the game, the question may arise whether you want to play the game in VR or not. This question can be easily answered by prioritizing your own priorities. For example, Borderlands 2 VR does not have co-op. Would you like to work with someone else in Pandora, this will not work in VR. Would you like to use DLC as soon as you finish the base game? Even then you are not at the right place with the VR game. The VR version only contains the base game.
However, are you content with the game as a single player and don't care about DLC? Then Borderlands 2 VR is undoubtedly the best version to get started with. At least that is the case if you have a PSVR headset. The game can then be played with Dualshock as you are used to. Want to add extra immersion? Then make sure you have two move controllers handy. This way you can operate weapons separately with two hands. This is huge fat!
Borderlands 2 VR doesn't add anything new to the existing game, but even leaves out a few things. The lack of DLC content in the VR game is a bit lazy on the part of the developers and unfortunate for players who haven't played the original game. Co-op has provided a lot of replayability in Borderlands, here too Gearbox misses the mark to ensure that the headset sees Pandora several times after the first playthrough.
Fortunately, on the other hand, the game looks and plays very brutal in VR and the personal settings are very pleasant. Enemies were allowed to stay on the ground a little longer after you killed them. I always love looking into the soulless carcasses in VR, don't ask me why. Borderlands 2 VR is another PSVR game that makes the system that little bit more interesting. VR gaming is slowly blossoming a bit more. Thanks in part to titles such as Borderlands 2 VR.
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