Review: Assassin's Creed 3 Remastered

As part of the Assassin's Creed Odyssey Season Pass, Assassin's Creed 3 Remastered and Assassin's Creed Liberation Remastered will be playable starting March 29. The bundle is also offered separately. How do these classics compare to modern Assassin's games in 2019?

Assassin's Creed 3 was a very beautiful and extensive game for its time. Visually stunning and rich in content. Ubisoft started experimenting with Open-World content. The successful implementations in today's Ubisoft games were made possible in part by Assassin's Creed 3. The developer and publisher has learned a lot in the time between AC3 and Odyssey. After playing the remaster, this is something you will soon realize.

Setting and story

Assassin's Creed is known for its very interesting historical settings. "History is our Playground". Yes, who wouldn't want to have an Animus in their living room after playing an Assassin's game? The setting in Assassin's Creed 3 remains one of the most interesting in my opinion. The game plays very well on the past and the conflicts of that time. Bringing in the Brotherhood and the Templars is something they did very well in this. That goes for all Assassin's titles by the way. The reflection of the Templars to the current Abstergo is something that doesn't come into its own, but this has more to do with gameplay than design I think.
The play sessions you have when you're out of the Animus are tedious and completely interrupt the immersion. Today's Assassin's games do this much less fortunately. Once you go back into the Animus, Assassin's Creed 3 skips a few months or even years. Understandable if you want to pull the story over a longer period of time with all its progress in that era. On the one hand, it's a shame because you don't form any bond with your character, in this case Connor Kenway.
While the setting is great, it's a shame that the click with Connor simply isn't there. This click was indeed present in previous games where Ezio took the lead. That while Connor in itself is a very interesting character since he was born in a conflict and is literally a mixture of water and fire.

Visually still strong, but not liberating

Assassin's Creed 3 and Liberation still look great in their remasters. Ubisoft has taken a close look at the bundle to visually adapt the game to current expectations. With visually very strong titles such as Odyssey and Origins, this is very difficult. Although dated, Assassin's Creed 3 and Liberation look very slick on the Playstation 4 Pro. 4K visuals and textures come into their own, but this does not apply to everything.

The area, especially in the summer months, looks very good. The densely wooded area and the streets of Boston, among others, are very beautiful to see in 4K. In the winter months, the game is suddenly a lot less attractive. Snow looks a lot less good and covers a large part of the map. This provides an enormously simplistic image and does not allow the higher resolution to come into its own at all. The greatly improved lighting in the game does not manage to save it in the winter months of the remaster and in any case leaves me very cold.
As soon as you come back in the summer period, the game is so beautiful again and it is really a picture to behold. Although the environment looks beautiful, the same cannot be said about the many different characters. Facial expressions are traditionally still very uncomfortable. As a result, the visuals of the environment and of the characters seem to be of a completely different caliber and do not fit well together.

Gameplay

At this point, the remaster again has a huge impact on the entire experience of the game with minor tweaks. In general, the game plays exactly the same as the original version, but small adjustments make for a game that plays much nicer.
The in-game economy has been adjusted, as it didn't actually play any role in the original game. You can now also craft weapons that were previously only sold in the store. The UI has also been slightly adjusted, the game now has an official color blind mode. On the minimap you can now see which way enemies are facing and where are hiding places if you are in conflict.
You can now hide and whistle and bushes so that guards come to the sound. This makes room for many more stealth options, something the franchise is known for. If you wanted to take out two guards at once, you were out of luck in the original game. This no longer applies, because even in "low profile" you now have the option to perform a double assassination. In "low profile" the hidden blade is now also used by default when taking out enemies from behind. This will keep you from being noticed by other enemies (if you're not in their line of sight, duh).

Combat now more brutal than ever

Seriously, combat in this game has never been better than before with the improvements above. This in combination with the incredibly gruesome kills that you can perform in combat, this game is extremely entertaining in combat. Especially with the many different weapons at your disposal. Watching Connor take out two enemies at once through killstreaks never gets old.

Verdict

Assassin's Creed 3 Remastered is still a very strong game in the franchise. Especially with the small subtle gameplay improvements, the game is a lot improved compared to the original game. Graphically, the game has improved slightly in certain respects, despite the original game being already very nice. Liberation also looks great on the PS4. The PS Vita game has received a huge facelift, but we already knew that after the HD version appeared a few years earlier. The game looked impressive on the Vita as well.
That said, the game doesn't add much if you've played the original games. all Single Player DLCs are included if you haven't played them yet, but the multiplayer mode is missing. If you haven't played these games yet, it is definitely recommended to pick up this game for the current generation. If you've already played everything you won't miss much unless you want to play the game again with all the stealth improvements.


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